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Scatigno.
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03/31/2008 at 8:09 pm #22169
thanks but no thanks for me. i want it to be a surprise
04/01/2008 at 11:13 am #2217404/01/2008 at 1:41 pm #22179@NY MURDA 211 9538 wrote:
thanks but no thanks for me. i want it to be a surprise
I don’t think I can get atleast half of them.
I do not want Trophies, Money or not even a title saying I am number "1". You can have your cheap trophies, paper titles, and dingy headbands. I am a "STORY" to my peers, a "LEGEND" for your kids to hear, and a "FOLKLORE" to keep you from dieing with fear - [b]Calvin D. Kates aka Chauncy "TRU" Talon. [/b]
04/01/2008 at 9:07 pm #22192word are they hard?
i meant i didnt click the link. i dont wanna kno the achievements until april 29
04/06/2008 at 3:28 pm #22348i was jus readin some shit about gta iv and heres what it says on wikipedia
NPC behaviour
* Police and wanted levels will now operate differently. When the police are in search of Niko, the player will now have to avoid
a certain radius marked on the map in which the police will be looking for him. The size of this radius will increase with the player’s
wanted level (the more stars, the bigger the radius) and re-centres itself on Niko’s location if he is spotted by the police.
Instead of utilizing the “Pay ‘N’ Spray” as in previous games, Niko has to realistically disguise himself by clandestinely changing
vehicles in empty areas such as parking garages, a feature seen in the video game Mafia: The City of Lost Heaven. When on foot,
police will not shoot at Niko unless he has committed a serious offence. If they catch up to Niko, he will put his hands up and the
player has a chance to run away. Additionally, pedestrians with cellphones can now report crimes.[31][32] The player also now
has the option when arrested to attempt to escape before the handcuffs are slapped on.[26][/code][code]NPC behaviour
* Police and wanted levels will now operate differently. When the police are in search of Niko, the player will now have to avoid
a certain radius marked on the map in which the police will be looking for him. The size of this radius will increase with the player’s
wanted level (the more stars, the bigger the radius) and re-centres itself on Niko’s location if he is spotted by the police.
Instead of utilizing the “Pay ‘N’ Spray” as in previous games, Niko has to realistically disguise himself by clandestinely changing
vehicles in empty areas such as parking garages, a feature seen in the video game Mafia: The City of Lost Heaven. When on foot,
police will not shoot at Niko unless he has committed a serious offence. If they catch up to Niko, he will put his hands up and the
player has a chance to run away. Additionally, pedestrians with cellphones can now report crimes.[31][32] The player also now
has the option when arrested to attempt to escape before the handcuffs are slapped on.[26][/code]
04/06/2008 at 3:58 pm #2235004/06/2008 at 4:30 pm #22352il be thinking too much about the achievements when i start playing if i look at em now. you kno like when im exploring on the first day i get it il be thinking okay i can do this achievement while im here
04/06/2008 at 7:12 pm #22354Throwback Kid
The wanted stars feature is very interesting.
04/08/2008 at 7:37 pm #22431Hands on impressions of the multiplayer aspect of the game.
04/08/2008 at 7:39 pm #2243204/08/2008 at 8:03 pm #2243304/08/2008 at 9:51 pm #22435Throwback Kid
3 weeks from today. I can’t wait.
04/12/2008 at 1:01 pm #22590alright i got some fresh gta iv multiplayer news. a few weeks ago some multiplayer modes leaked on the internet but now on the official website, you can read about them from rockstar games
TEAM
Turf War (2 teams only)
A timed capture-the-base mode. There are a number of bases around the map that you have to take by standing on them for a short period of time. The more players that are on a base, the faster it can be captured. The more bases that your team owns, the faster your team’s cash score increases. If the rival gang is on or near a base, you won’t be able to take control of it – so do what you can to try and… displace them. The team with the most cash at the end of the round wins.Cops n’ Crooks (2 teams only)
A team-based mode in which the Crooks must get their Boss to safety, while the Cops have to take him down. The Boss is marked with a cross hair. This mode has two sub-modes: All for One and One for All.In All for One, one team is made up of Crooks and a Boss, and the other team is made up of Cops. The Cops are trying to hunt down and kill the Boss while the Crooks are trying to protect him. The Cops win by killing the Boss and the Crooks win by getting the Boss safely to the getaway vehicle and escaping.
One for All is similar but there is no Boss. Here, the Cops win by killing all of the Crooks and the Crooks win by filling up a getaway vehicle with members of their team. Only 4 people can escape in the getaway vehicle. Players cannot respawn in this mode.
Both of these variations can be won by the Cops if they manage to destroy the getaway vehicle.Team Car Jack City (2-8 Teams)
Cars spawn parked around the map and the teams must steal them and take them to a drop off point. The cash teams get for dropping off stolen vehicles depends on their condition – teams get less cash the more damaged they are. The exception to this are special bonus cars, stuffed with drugs, which give a set amount of cash on delivery no matter how damaged they are. Your crew has to get a hold of whatever vehicles the boss wants. Whichever crew makes the most money wins. Simple.Team Mafiya Work (2-8 Teams)
You’re a member of a crew doing contract work for the mafiya – including such plum gigs as escorting wanted men, picking up MacGuffins and stealing cars. Work as a team to complete contracts before the time period ends and get the rewards. You’ll probably want to do your best to scupper the other crew’s work as well. Each contract you complete gives your team cash, and the crew with the most cash at the end of the round wins.Team Deathmatch (2-8 Teams)
Players work as a team to rub out other teams for money – and the crew with the most cash at the end of the round wins. Take the other crew down. Remember to loot the cash dropped by deceased players. That’s the way to get ahead.RACE
Race
Race to the finish through each checkpoint in order. If you take a wrong turn or mess up in some way, you can respawn your vehicle to the last checkpoint you passed. There is a large selection of races for cars, boats, and helicopters – you can choose laps and vehicle class/type. This mode has two sub-modes: Free Race and Cannonball Run.Free Race are point-to-point races. First one to reach the end point wins.
Cannonball Run are races where you have to traverse several checkpoints any way you can.
GTA Race
Similar to the orthodox Race, but with the added element of combat. Race and fight your way through the checkpoints in order and then hit the finish, but this time you can also pick up the weapons spawned en route to help take out your opponents. You can also exit the vehicle during the road races.COMPETITIVE & COOPERATIVE GAME MODE CATEGORIES: COMING SOON
il post some pics soon
04/12/2008 at 1:05 pm #2259204/12/2008 at 1:12 pm #22593i changed the countdown so that its done at 12 am on april 29th
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