What are you guy’s thoughts on game endings. I listen to Adam Sessler discussing how they at times feel rushed and not a solid closure to the story or the gameplay you’ve been working so hard to master. Thoughts?
What are you guy’s thoughts on game endings. I listen to Adam Sessler discussing how they at times feel rushed and not a solid closure to the story or the gameplay you’ve been working so hard to master. Thoughts?
I don’t like Adam Sessler. He made it a proof that he don’t know what he is talking about with video games, during EVO. Go back and watch some of his impromptu videos. You will see that he read cards.
I do not want Trophies, Money or not even a title saying I am number "1". You can have your cheap trophies, paper titles, and dingy headbands. I am a "STORY" to my peers, a "LEGEND" for your kids to hear, and a "FOLKLORE" to keep you from dieing with fear - [b]Calvin D. Kates aka Chauncy "TRU" Talon. [/b]
Ye, some game endings are just complete shit. I think it’s possibly due to the fact that some games get worked on for so long and as the development deadline approaches things become rushed. Mafia II is a classic example. All those years in development and the ending was pure saggy balls.
Unfortunately the business side of things more often than not comes before the quality of these games.
There are also no serious blacklashes for having meh endings too. Few video game reviewers really sit down and call out a game for not having a well rounded out ending that closes the game out properly. There’s more of a focus on what the gameplay and middle of the game story have to offer.