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Arthur.
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02/20/2009 at 2:33 am #3492703/03/2009 at 12:12 am #35182
Today, Bethesda released a title update for Fallout 3 in preparation for The Pitt DLC, which is scheduled for release later this month. The patch enables the upcoming add-on (once it’s live) and three new Achievements associated with The Pitt content. Other than that, it’s the same old wasteland for now. So, back to scrounging for scrap metals and that last bobblehead …
03/03/2009 at 7:23 am #35187I hope I don’t kick myself again for buying the next DLC like I did with O:A…
Is that Naruto: ROAN worth buying Jim?
03/03/2009 at 7:30 am #3518803/05/2009 at 6:43 pm #35266Bethesda just made the release date of Fallout 3’s second DLC pack, “The Pitt,” officially official: Tuesday, March 24. Like last month’s “Operation: Anchorage,” the upcoming DLC will come in at 800 ($10) on Xbox 360 and Games for Windows Live simultaneously. Also, Pete Hines from Bethesda confirmed that the recently released patch for the game “is specific to DLC and is required to play The Pitt. It doesn’t address anything with the base game outside of that.”
In tandem with the confirmed release date, Bethesda also dropped a trio of new screens that you can check out below in our gallery.

03/11/2009 at 11:47 pm #35443
GameSpy recently sat down with Bethesda senior producer — lead producer of all DLC — Jeff Gardiner to discuss The Pitt, revealing a host of interesting tidbits for Fallout 3 fans. The Pitt begins with the player encountering an escaped slave, named Werhner, from Pittsburgh, who claims the leader of The Pitt has discovered a cure for mutations. After disguising themselves as a slave, players will have to “find work, and figure out how to gain audience with raider boss.”
New quest lines, “stylized” Power Armor and weapons aren’t the only things added to Fallout 3 with The Pitt DLC; new mutated foes will hunt down the player. Trogs (pictured above) are subhuman life forms, heavily mutated by the unique Pittsburgh radiation. “They scurry around on all fours, fear the light, and hunt in large packs,” said Gardiner.
The Pitt is expected to add the same amount of game time to Fallout 3 as Operation: Anchorage did; however, players will be able to return to The Pitt when their quest is completed. Three of the four achievements added for The Pitt will be obtained by completing the quest. The last is “much more difficult,” involving the collection of one hundred steel ingots found in the area.
Three new perks have also made the travel to Pittsburgh. One adds to the “killing efficacy” of the new Auto Axe melee weapon, another relates to the extreme radiation of the area, and the last is “rewarded after completing a Pitt fight.” The Pitt DLC releases on the Xbox 360 and Games for Windows Live on March 24 for 800 ($10).
03/14/2009 at 7:47 pm #3554203/15/2009 at 4:51 am #35553my xbox fell with fallout in side so i cant play it anymore
[SIGPIC][/SIGPIC]
03/17/2009 at 8:18 pm #3519103/23/2009 at 5:22 pm #3587303/23/2009 at 6:05 pm #35881man now im regretting renting out my 360…i wanna play this shit ;(
03/23/2009 at 6:06 pm #3588203/24/2009 at 3:52 pm #3592303/24/2009 at 7:21 pm #35943UPDATE
Bethesda made a bad mistake with the second downloadable content for Fallout 3 for the Xbox 360, The Pitt, and pulled it from Marketplace.
They apologized:
“We are continuing to look into the issues people are experiencing with The Pitt for Xbox 360. As of now it looks like the file for the English version on Xbox Live was somehow corrupted. We are currently working with Microsoft to remove the existing file off of Live to prevent any further downloads. Our plan is to replace it with a new file as soon as possible. We hope to have another update for you shortly.”
:mad: :mad: I want the Pitt today :mad: :mad:
03/25/2009 at 2:27 am #35964 -
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