Boss Fights Unchanged

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #13044
    Artemis Fowl
    Contender

      I’ve been noticing lately that alot of aspects of video games are being reinvented and growing into something very fascinating. Games these days have started to mix elements of several genres(RPG shooters, adventure games with stealth elements, etc.) and create amazing hybrids. The one sore thumb that seems to be last gen is boss fights. This was blatantly apparent in Batman Arkham Asylum where the Bane fight became the template for all the other fights. Few games have really innovated in this area…Mass Effect 2 being very exceptional.

      thoughts?

      #51550
      SpaceBarZ
      Admin
      Veteran

        I hate bosses. They are the equivalent of taking a test in school after learning a chapter of work.

        #51557
        Artemis Fowl
        Contender

          I don’t mind them. I would just like some innovation instead of do this & this to expose its weak spot. Hit it once…then it gets tougher..rinse & repeat until dead. I’d like to see creativity like Metal Gear has.

        Viewing 3 posts - 1 through 3 (of 3 total)
        • You must be logged in to reply to this topic.