I’ve been noticing lately that alot of aspects of video games are being reinvented and growing into something very fascinating. Games these days have started to mix elements of several genres(RPG shooters, adventure games with stealth elements, etc.) and create amazing hybrids. The one sore thumb that seems to be last gen is boss fights. This was blatantly apparent in Batman Arkham Asylum where the Bane fight became the template for all the other fights. Few games have really innovated in this area…Mass Effect 2 being very exceptional.
thoughts?