Giant bomb posted the funniest shit in their review
Were it limited to a single, crappy storyline, maybe it wouldn’t be so bad. But the story mode forces you to trudge through three different stories featuring three increasingly insufferable assholes. Difficulty increases as well, which doubles the drain on your patience as you attempt to slog through this ill-conceived endeavor. On the plus side, the cutscenes are skippable. Again, the load times are not.
So, why isn’t it more fun? For the same reason it looks so great, Apocalypse is frequently a frustrating mess. The on-screen chaos is, at times, indecipherable. Is that piece of freeway that’s jutted outward part of the track? Or an untraversable obstacle? Whoops, before I could figure it out, I exploded. Any number of variations on that theme rear their head throughout the game’s various tracks. There are jumps that aren’t quite jumps; derelict cars that look like other racers, but aren’t; showers of sparks and fire and whatever else that morph into an aesthetically pleasing, if borderline dysfunctional track environment.