Steven Spielberg Reveals BOOM BLOX for Wii

From the Vault — originally published February 6, 2008. Some links, videos or prices may be out of date.

Anyone with any sense can see the “IM RICH BITCH!” growth of the video game market including Steven Spielberg. Skipping the PR bullshit, here are some quotes from the BOOM BLOX press release:

“I am a gamer myself, and I really wanted to create a video game that I could play with my kids,” said Steven Spielberg. “BOOM BLOX features an enormous amount of fun challenges and cool scenarios for your kids to solve or for you to master together.”

“We developed BOOM BLOX with endless combinations of gameplay in mind,” explains Louis Castle, Executive Producer. “With over three hundred levels, built upon a full real-time physics model, your experience can be as easy or difficult as you want it to be?there really is something for everyone to enjoy.”

“My inspiration for this game came while I was playing the Wii for the first time,” added Spielberg. “From the initial concept to what the game is today, it?s always been built around the innovations the Wii brings to playing games. BOOM BLOX plays on the enjoyment of building and knocking down blocks, something that can appeal innately to kids and adults of all ages.”

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