Old Netcode Remains In Super Street Fighter IV

From the Vault — originally published April 8, 2010. Some links, videos or prices may be out of date.

ssf4-netcode

Well according to the new Super Street Fighter IV multiplayer preview published on Shacknews today the netcode in Super Street Fighter IV will be the same netcode used in the current version.

Though the netcode hasn’t changed, you should find more low-latency games as the matchmaking and custom game browser should better prioritize location for game selection. As such, you should see more “five green bars” games online in Super Street Fighter IV.

Most of us assumed that since Super Street Fighter IV has multiplayer lobbies that the netcode would be improved to accommodate the extra players watching matches.

The question now is whether multiplayer lobbies will actually perform well enough to make them worthwhile to use. We will know in about three weeks. Lets hope the lobbies wont perform like gutter trash.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

*