- This topic has 18 replies, 8 voices, and was last updated 16 years, 9 months ago by
brooklyn.
-
AuthorPosts
-
05/04/2009 at 4:07 pm #12511
So just been reading an article on Ign about the upcoming King of Fighters game, which alot of people on the site seem to be getting excited about.
Anyway lobbies and clan support is something that should have been included in Street Fighter IV but is something we still haven’t seen, even with the recent championship mode patch, which is a major fail on capcoms part.
Anyway take a look at the article for yourself.05/04/2009 at 7:31 pm #37380something street figther does not have
[SIGPIC][/SIGPIC]
05/04/2009 at 7:55 pm #37382Well Brook, who else should be in the clan??? I have some mean boys that good at KOF.
I do not want Trophies, Money or not even a title saying I am number "1". You can have your cheap trophies, paper titles, and dingy headbands. I am a "STORY" to my peers, a "LEGEND" for your kids to hear, and a "FOLKLORE" to keep you from dieing with fear - [b]Calvin D. Kates aka Chauncy "TRU" Talon. [/b]
05/04/2009 at 10:22 pm #3738705/06/2009 at 2:18 pm #37419Will be playing KOF ’95. Goin into training!!!
Cresent Waves for ALLLL!!!!
05/06/2009 at 5:17 pm #37420Kuunda;26849 wrote:Will be playing KOF ’95. Goin into training!!!Man F’ Kyo.
It all about this man right here.

I do not want Trophies, Money or not even a title saying I am number "1". You can have your cheap trophies, paper titles, and dingy headbands. I am a "STORY" to my peers, a "LEGEND" for your kids to hear, and a "FOLKLORE" to keep you from dieing with fear - [b]Calvin D. Kates aka Chauncy "TRU" Talon. [/b]
05/06/2009 at 5:20 pm #3742105/06/2009 at 5:28 pm #37422IllMattIc;26851 wrote:Whoever drew that got dude looking like Strider Hiryu.Hey man you know Mark of The Wolves is coming out on the XBLA.
I do not want Trophies, Money or not even a title saying I am number "1". You can have your cheap trophies, paper titles, and dingy headbands. I am a "STORY" to my peers, a "LEGEND" for your kids to hear, and a "FOLKLORE" to keep you from dieing with fear - [b]Calvin D. Kates aka Chauncy "TRU" Talon. [/b]
05/06/2009 at 9:32 pm #3742705/07/2009 at 12:58 pm #37443The release for this game is going to be for sometime in July 2009 right??
But anyhow I been playing alot of KOF 98, 2K2, and KOF XI.. I hear that KOFXII plays almost the same as KOF 98 and everyone tells me that the best KOF was 98 I mean they still use that game for tournaments and for SBO.. But my honest opinion i felt that 2k2 was the best one. It had like the biggest roster my team was K9999, KIM, and Joe.
I hope they add more characters for KOF XII tho…
MUDA~MUDA~MUDA~MUDA~MUDA
05/07/2009 at 5:30 pm #37448very smart move
05/07/2009 at 6:17 pm #37452I am taking this game over.
I do not want Trophies, Money or not even a title saying I am number "1". You can have your cheap trophies, paper titles, and dingy headbands. I am a "STORY" to my peers, a "LEGEND" for your kids to hear, and a "FOLKLORE" to keep you from dieing with fear - [b]Calvin D. Kates aka Chauncy "TRU" Talon. [/b]
07/27/2009 at 7:56 pm #3963108/31/2009 at 7:42 pm #4017308/31/2009 at 7:52 pm #40174Oh shit. LOL. Ill play it tonight.
[edit] Here are the changes: no new characters etc. LOL
Quote:Hey guys, wanted to give you a heads-up that a patch for the PS3 version of KOF XII is now available–version 1.02. (The Xbox 360 update is still in testing.)
It will automatically download the next time you boot up the game. Below is a quick rundown of what the patch entails:①Specification changes for data interchange processing during online battles.
■PROBLEM
Since specifications in this game place the most importance in the response to controller key inputs, the player may experience temporary lag.
Slowing operations such as game animation if delays in data reception occur during data interchange in online battles when online connections are less than optimal.■ DESCRIPTION OF CHANGES
Changes to stand-by times leading up to data reception have been made.
Further, delay times for data transmission in various environments available to online players have been tallied, and specifications added to dynamically alter stand-by times for data exchange to accommodate the slowest environments.■ RESULTS
Screen slowdowns have been eliminated, allowing for smoother game play.
And thanks to the adjustable stand-by times, it’s possible to provide an enjoyable game environment corresponding to the online connection since gaps in data exchange in optimum environments have been reduced to a minimum.②Changes to the antenna icon during online battles
■ PROBLEM
During online battles based on a combination of special environments, the blue icon appears regardless of the baud rate and discrepancies may occur with the actual online environment.■ DETAILS OF CHANGES
The system has been modified to show icons corresponding to the environment reflecting the example given above.■ RESULTS
Based on the antenna icon display that reflects actual online conditions, the quality of the connection is accurately related to the player to eliminate discrepancies in game action and the display of online conditions.
This makes it possible to accurately grasp online conditions with online battle opponents.③Operations with chat restrictions
■ PROBLEM
Since the chat function is essential for online matches, users with chat capability restrictions were unable to make the most of the game’s online functions.■ DETAILS OF CHANGES
When players with chat restrictions enter online rooms, specifications have been altered to disable the exchange of text and audio messages even when they are sent by other players.
Texting and voice chat capabilities can be conducted normally, however, among players with unrestricted chat capabilities.■ RESULTS
Even if chatting is restricted, players can still take full advantage of other online functions without having to use the chat function to play online battles.
Consequently, a broader spectrum of players can enjoy KOF XII’s online play. -
AuthorPosts
- You must be logged in to reply to this topic.


